#ifndef MINEDESIGN3D_IMOVEUI
#define MINEDESIGN3D_IMOVEUI
#include <boost/shared_ptr.hpp>
namespace MineDesign3D{
class IMoveUI
{
public:
	virtual ~IMoveUI(){}
public:
	virtual void Init() = 0;
	virtual void Fin() = 0;

	typedef boost::shared_ptr<IMoveUI> ptr;

	static ptr create();
};
}//MineDesign3D
#endif